Here is an explanation of some common terms used in game play.

The Glossary displays the most recently updated Items first.

Examples below may not be accurate representations of the Cards mentioned when the game releases. 

A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z

Glossary

U

Untag/Untagged: A Tagged card is returned to its upright position to indicate that it is no longer Chosen and is available for use. Also see: Tag    

U

Untag/Untagged: A Tagged card is returned to its upright position to indicate that it is no longer Chosen and is available for use. Also see: Tag    

P

Perfect Performance:  An achievement that occurs when all Hosts reach Orgasm in the same Turn.      Phase:  The sub divisions of a Players Turn. Used to limit card placement and control game pace. Also See: Turn...

P

Perfect Performance:  An achievement that occurs when all Hosts reach Orgasm in the same Turn.      Phase:  The sub divisions of a Players Turn. Used to limit card placement and control game pace. Also See: Turn...

I

Inspiration:  (also see: Points, Cost) Called Mana other games, Inspiration is the energy or currency by which we initiate action within the game parameters. Inspiration (Points) are accumulated by Introducing Locations to...

I

Inspiration:  (also see: Points, Cost) Called Mana other games, Inspiration is the energy or currency by which we initiate action within the game parameters. Inspiration (Points) are accumulated by Introducing Locations to...

L

Laundry The place where cards are placed when no longer in use. When a card is removed from the Room it is sent to its Host's Laundry.     Library: The deck you will draw new...

L

Laundry The place where cards are placed when no longer in use. When a card is removed from the Room it is sent to its Host's Laundry.     Library: The deck you will draw new...

A

After Care Phase (Also see: Phases) Directly following the Seduction Phase and before the Switch Phase. The After Care Phase is the point during your Turn when the Top introduces Guests and Objects to 'defend' before passing control to the next Top and becoming a Bottom.     

A

After Care Phase (Also see: Phases) Directly following the Seduction Phase and before the Switch Phase. The After Care Phase is the point during your Turn when the Top introduces Guests and Objects to 'defend' before passing control to the next Top and becoming a Bottom.     

B

Bottom Phase(s) Identified in the Turn Structure as Power:Bottom (defensive play) That point in a Turn where the Bottom(s) (defenders) actively Resist Seduction (block).   Also see: Phases     Bottom(s) All of the players who are actively Resisting Seduction....

B

Bottom Phase(s) Identified in the Turn Structure as Power:Bottom (defensive play) That point in a Turn where the Bottom(s) (defenders) actively Resist Seduction (block).   Also see: Phases     Bottom(s) All of the players who are actively Resisting Seduction....