Glossary

A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z

O

Objects:

Can be introduced to the Room to influence (buff/ de-buff) the amount of Pleasure one or more Guests give or receive. 

ie. Basic Butt Plug (Object/Toy) can be equipped to a guest to add -1/+1 to that Guest's Prowess and Resistance ratings.

Objects come in 4 sub-classes:

  • Toys - Remain with the Guest until they leave the Room
  • ClothesRemain with the Guest until they leave the Room
  • Food - Remains in the Room unless removed by another Card  
  • Things - Sent to the Laundry after their function is complete. These cards are labelled simply as Objects with no subclass.

 

 

 

Optional Rules:

Additional rules which may be added before the game starts, to allow for more difficulty or complexity.

Life Span - A Guest may Orgasm a number of times equal to their Rarity before leaving the Room

Dirty DeedsToys remain in the Room when their equipped Guest leaves. They may be equipped to new Guests for their Inspiration cost.

 

 

Orgasm:

(Win Condition)

When one or more Host's Pleasure Meter reaches 24 you, that Host, has reached Orgasm and has 'won'. Depending on your Game Mode you may be out of the game.

If more than one Host reaches Orgasm in the same Turn they are considered to have had Simultaneous Orgasms. When all Hosts Orgasm simultaneously it is considered a Perfect Performance by all participants!

 

 

 

Back to Glossary

Leave a comment

Please note, comments need to be approved before they are published.